We are currently designing the UI for the setup menu. The previous tentative design was based on a painting, but it wasn’t very good.
So, we used the guide signs found on the walls of museums and other places as a motif and created a design that incorporates the flavor of Liquid Glass, the new UI that Apple announced last month.
However, it is time-consuming to incorporate it into Unity, so we prepared an image in advance. We also tried to make a button that looks similar using only the Layer Effects(FX) available in Affinity Designer.
Unfortunately, the Layer Effects were not able to express the refraction of glass, so it looks more like a translucent resin rather than transparent glass. It’s still ‘mock’.