We will entertain your mind, enhance your brain, expand your lifestyle.

Revenue model continued

We’d like to add one more thing to the revenue model we wrote about in the previous article.

The model is to create a free trial version using WebGL build and publish it on the website in addition to the paid app that requires a one-time purchase.

It can be said that it is more of a way to promote the app than a revenue model. Creating apps for iOS is simpler as it does not require a system such as billing, but it(WebGL) does have its own challenges.

  • Development and testing for the WebGL build
  • Where to publish
  • How to connect to paid mobile apps

We will continue to consider whether it will even work with WebGL.